Saw & Saw II & Saw III
written by Leigh Whannell, and Darren Lynn Bousman, story (stories) by James Wan and Leigh Whannell

John/Jigsaw: Hello, Paul. You are a perfectly healthy, sane and middle-class male yet last month you ran a straight razor across your wrist. Did you cut yourself because you truly wanted to die or did you just want some attention? Tonight, you'll show me. The irony is that if you want to die you just have to stay where you are, but if you want to live, you'll have to cut yourself again. Find the path through the razor-wire to the door but hurry. At 3:00 that door will lock and then, this room becomes your tomb. How much blood will you shed to stay alive?

John/Jigsaw: Dr. Gordon, this is your wake-up call. Everyday of your working life you have given people the news that they're gonna die soon. Now *you* will be the cause of death. Your aim in this game is to kill Adam. You have until six on the clock to do it. There's a man in the room with you. When there's that much poison in your blood, the only thing left to do - is shoot yourself. There are ways to win this, hidden all around you. Just remember, X marks the spot for the treasure. If you do not kill Adam by six, then Alison and Diana will die, Dr. Gordon... and I'll leave you in this room to rot. Let the game begin.
John/Jigsaw: Hello Michael, I want to play a game. So far in what could loosely be called your life you've made a living watching others. Society would call you an informant, a rat, a snitch. I call you unworthy of the body you possess, of the life that you've been given. Now we will see if you are willing to look inward rather than outward to give up the one thing you rely on in order to go on living. The device around your neck is a death mask. The mask is on a spring timer. If you do not locate the key in time the mask will close. Think of it like a venus flytrap. What you are looking at right now is your own body not more than two hours ago. Don't worry, you're sound asleep and can't feel a thing. Taking into account that you are at a great disadvantage here I'm going to give you a hint as to where I've hidden the key, so listen carefully. The hint is this... It's right before your eyes. How much blood will you shed to stay alive, Michael? Live or die, make your choice.
John/Jigsaw: Greetings... and welcome. I trust that you are all wondering where you are. I can assure you that while your location is not important, what these walls offer for your IS important... salvation, if you earn it. 3 hours from now the door to this house will open. Unfortunately, you only have 2 hours to live. Right now, you are breathing in a deadly nerve agent. You've been breathing it since you've arrived here. Those of you familiar with the Tokyo subway attacks will know its devastating effects on the human body. The only way to overcome it and walk out that door is to find an antidote. Several are hidden around this house. One is inside the safe in front of you. You all posess the combination to the safe. Think hard... the numbers are in the back of your mind. The clue to their order can be found "over the rainbow". Once you realize what you all have in common, you will gain a better understanding of why you're here. X marks the spot for that clue, so look carefully. Let the game begin.
John/Jigsaw: Hello, Kerry. I want to play a game. Up until now, you have spent your life among the dead, piecing together their final moments. You're good at this because, you, like them, are also dead. Dead on the inside. You identify more with a cold corpse than you do with a living human. I believe you want to join your true family, indeed your only family... In death. The device you're wearing is hooked into your rib cage. By the time this tape is finished, you will have one minute to find a way out. At the end of that minute... You should know better than anyone, what happens then. There is a single key that will unlock the harness, Kerry. It is right in front of you. All you have to do is reach in and take it. But do it quickly, the acid will dissolve the key in a matter of seconds. Make your choice.
John/Jigsaw: Jeff, when the judge presiding over your case sentenced your boy's murderer so lightly, your soul never recovered. Now, you have the power to sentence his soul straight to hell. Or, you could forgive. The key that will free him is hidden inside your son's possessions, possessions you have clung to for far too long. Now if you flip the switch on the incinerator underneath you, a fire will cleanse you of this obsession and destroy them all, leaving only the key remaining. It is also the key that will bring you closer to the man accountable for taking your child. He doesn't have much time, Jeff. Let the game begin.
John/Jigsaw: Amanda... It's okay. This was your test. Your game. I was testing you. I took you in. I selected you for the honor of carrying on my life's work. But you didn't. You didn't test anyone's will to live. Instead you took away their only chance. Your games were unwinnable, your subjects merely victims. In my desperation I decided to give you one last chance. So I put everything in place. You didn't know that Lynn and Jeff were husband and wife. I had to keep that from you for the purposes of my game. I had to leave out the ruined marriage, the cheating wife, the vengeful husband, the neglected daughter and I let you make your own choices. I wanted you to succeed... You couldn't. God... Game over.

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